May 2001

Future Technologies & eLearning

Seventy people attended our May meeting, sixty of them in person and ten remotely, via CentraNow. Seven companies gave brief demonstrations of new learning technologies:

Xerox PARC
FX Palo Alto Laboratory
Vis-a-vis
Ontopix
Extempo
Qarbon
The Brain

The information in this colum under each vendor's name was provided by the vendor. White papers and demos appear in the column to the right. Sherry Hsi was so kind as to share her notes and those appear in the column to the right as well.

Jay Cross noted that many companies are over-reacting to the crash of the dot-coms by calling for a return to Industrial Age fundamentals. Pulling a SONY AIBO out of a bag, he noted the incredible technological progress all around. The Internet may not have changed everything but neither has Moore's Law been repealed. How will we employ tools like those we'll see today to advance learning?

Sherry's Notes & photos

Murals

Interactive Learning's Sherrin Bennett created wonderful maps of our discussions. My photos are a bit fuzzy; I'll replace them with Sherrin's once I receive them.

Maps of the session
1 2 3 4

Xerox & Fuji Xerox

We believe there are two sides to learning: (1) the framed learning experience; (2) the work environment experience. Content is a critical component, and video provides a necessary extension of content traditionally delivered through text. We shall demonstrate an application for framed learning called MediaDEPO, a tool that provides browsing and summarization of video content. In the second arena we shall discuss LinkLite, a powerful system for the delivery of learning objects that has also been used to provide content to a mobile workforce. Field learning experience can then be reused through several learning loops, including engineering, manufacturing, and documentation. With ROI a critical metric for the justification of eLearning, it is useful to understand that Eureka, built on the LinkLite infrastructure, is saving $25 million/year for Xerox.


Tracy Mendez
Manager, Business Strategy and Development, Xerox
email: Tracy.Mendez@usa.xerox.com

Stephen Smoliar, Staff Scientist, FX Palo Alto Laboratory
email: smoliar@pal.xerox.com

Daniel G. Bobrow, Research Fellow, Xerox PARC

Sherry's Notes


Steven Smoliar

 

 

 


Daniel Bobrow

 

Vis-a-vis - Visual storytellers from pencil-to-pixel

Vis-a-vis is a custom content development house. At Vis-a-vis, we believe learning is dynamic. We are focused on enhancing the learner experience by bringing engaging, interactive design elements to eLearning.

Long before there was the written word, people learned through stories. And those lessons not only stayed with them for a lifetime, they were passed on for generations. We believe that by utilizing storytelling, combined with compelling visual elements and interactivity that eLearning can create a new standard for absorption and retention rates.

In the presentation, we are going to talk about the future of Learning and Training - one where the student is entertained and educated all at the same time:

  • Flash Animation - It can be used to keep the learners attention for even the most routine activities. For example, making sure they are ready for Virtual Classroom Training.
  • 3D Simulation - 3D Simulations provide an easy way to teach both employees and customers about new products.
  • Interactive Games - Interactive Games capture a learners interest by engaging them with audio and visual content and then give them the ability to play.
For further information about Vis-a-vis, contact Alex Cole or visit us at www.vis-a-vis.com

Alex Cole
Vis-a-vis, Inc

Interactive Games

Virtual Classroom Training

3D Simulations

Sherry's notes


Alex Cole

Vis-a-Vis

Ontopix

The Ontopix Web Direct Training System allows rapid authoring of multimedia guidance systems for the Internet. In six minutes, the demo will conclusively show how quickly and easily a content expert (a non-programmer) can create training directly on and for a web site. The training system is being prepared for testing as:

1) web-based (extranet) training at car dealerships,
2) web-self help (customer support) for an e-marketplace,
3) on-line guidance for E-Excellence group, Siemens, Europe.

Christopher Frost, Acting Venture COO, Ontopix Web Direct Training Systems, a spinoff from Siemens TTB.

Sherry's Notes


Chris Frost

Extempo's Adaptive Learning Guides

Adaptive Learning Guides are smart, interactive characters that guide users through online learning activities. Ranging from subject-matter tutors to motivational coaches, Guides can provide comprehensive assistance through an entire course or just-in-time assistance to support job performance or other needs. In addition to their basic functions, Guides can bring personality, humor, stories, and warmth to the learning experience.

Like human tutors, Guides can substantially enhance learning outcomes and learner satisfaction. Moreover, they can provide this unique advantage to every individual learner at a small fraction of the cost of human tutors. Guide Development Tools are designed for use by non-technical authors, including course designers, educators, content experts, marketing professionals, customer service experts, and advertising designers. The tools come in two forms. Authors can customize standardized Guides with their own content. Within 30 minutes a guide can be created and deployed on the author's site, guiding individual learners and generating daily reports on learner progress and course effectiveness. Alternatively, authors can create their own unique Guides, incrementally developing and enhancing their Guide's function and manner, based on observed effectiveness and learner responses. Visit www.learning-guides.com to learn more about Extempo's open source service for authors, partners, researchers, and users of Adaptive Learning Guides.

 

Barbara Hayes-Roth
Extempo Systems, Inc.
www.extempo.com

White papers

Adaptive Learning Guides

Online Ambassadors

Sherry's notes


Barbara Hayes-Roth

Extempo

Qarbon's Viewlet Technology

Viewlet technology provides companies with powerful audio-visual training solutions that heighten the effectiveness of online marketing, employee training and customer support. Viewlet technology removes all barriers to creating and enjoying rich media demos. ViewletBuilder, Qarbon's authoring tool, creates animated software demonstrations that are perfect for showing how software works. Due to the compelling output and the ease of use,
ViewletBuilder has become a favorite tool for presenting and teaching software, enterprise systems and Web-based applications.

Keith Borman
Qarbon.com
84 W. Santa Clara Ste 790
San Jose, CA 95113
Phone (408) 792-3800 ext 233
Fax (408) 792-3808
kborman@Qarbon.com
http://www.Qarbon.com

Sherry's Notes


Keith Borman

Qarbon

The Brain

TheBrain Technologies Corp. has developed the Knowledge Collaboration Platform (KCP) - a workspace that uniquely integrates the processes, people, and information involved in knowledge intensive business processes.

TheBrain's KCP is for knowledge workers and communities of practice who regularly collaborate within and across the enterprise, and who are dissatisfied with their ability to access and share the collective knowledge and expertise that exists within their organization. The KCP provides a
simple yet sophisticated way to consistently create and access relevant information in a collaborative environment to support critical, knowledge intensive processes. Unlike products such as Enterprise Information Portals and Email that only provide isolated windows of information and fail to integrate business processes, TheBrain's KCP is a unified environment and system that:

  • Leverages a patented network-based visual user interface
  • Models the business process
  • Integrates all information access and authoring from disparate repositories
  • Provides a complete knowledge environment
  • Creates context for collaboration that captures both explicit and tacit knowledge

Bruce Steel
VP Business Strategy & Corporate Development
TheBrain Technologies Corp.

Sherry's Notes


Bruce Steel

The Brain

Implications

The Brain is the navigation scheme for Ray Kurzweil's incredible AI website. Ray says the future will be here sooner that most of us think. We humans forecast linearly. Factor in the exponential growth of Moore's Law, bandwidth, networking, and biotech; we can hardly imagine what's right around the corner.

Task Forces

The Games & Simulations Task Force decided to play outside.
The Community-Building Task Force communes on the patio.
Kate makes a point.
Let's make a deal.

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